Second Hackathon

A couple months ago me and my friends participated in our second major hackathon: SotonHack ‘26.

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A Brief Tour of Game Engines

A while ago I gave a talk on game engines at my universty’s game development society, and I figure it would probably make a good post too so here we are.

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Crack Propogation Simulation

I recently watched this video by Alexander Sannikov which was part of a larger Path of Exile rendering talk and found it pretty interesting. I figured that as a small weekend project I’ll try to implement something similar because I’m bored.

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How The Last of Us Changed Storytelling

A while ago I wrote a script for a video I wanted to make about The Last of Us. This was right after finishing my first playthrough, and I think it tells a lot about what I think about the game if within the first week I decide that I’m going to write and record a 30 minute long video about how much I love the game.

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First Hackathon

So last weekend I had the wonderful opportunity to participate in SotonHack 2025 with some of my friends, a 24-hour long hackathon hosted by my university’s Electronics and Computer Science department. We got to pick between two themes,

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