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2026/08/19
Simplifying Vulkan Synchronisation
2026/08/18
Implementing a Fiber-Based Job System
2026/08/18
WTF even is Fascism?
2026/06/14
Second Hackathon
2026/01/23
A Brief Tour of Game Engines
2026/01/23
Bikeshedding, Scope Creep and Gamedev YouTube
2026/01/23
Returning back here
2025/06/20
How I built a crossbow
2025/06/01
Crack Propogation Simulation
2025/03/30
How The Last of Us Changed Storytelling
2025/03/25
Fixed Uniform Load Beam Derivation, circa. 2023
2025/03/24
First Hackathon
2025/03/24
Victorian-Era Trade Optimiser Algorithm
2025/03/23
Demystifying the TBN matrix
2025/03/22
On Subsurface Parallax Shading
2025/03/21
Welcome!